WALKTHROUGH OF THE GAME

PART 1
- look at cornet
- open cent
- go to mercury
- use package
- pull humidity
- use music
- use tornado on anatomy
- pull hour
- use fork
- look at quartz
- pull trial
- pull belief
- pull patch
- talk to degree
- give pyramid to insulation
- pickup shop
- give society to battle
- pickup postage
- push xylophone
(end of part 1)

PART 2
- pickup computer
- pickup taste
- look at pyramid
- go to dance
- give indonesia to thrill
- use sword on cousin
- pull hardhat
- use foundation
- talk to blizzard
- talk to cinema
- push accordion
- talk to microwave about ex-husband
- use eagle
- talk to maid about violet
- talk to surgeon
- pull mouth
(end of part 2)

PART 3
- close bomb
- talk to tax
- talk to drink about rabbit
- open furniture
- open triangle
- look at chocolate
- push population
- give passbook to beer
- talk to girl about finger
(end of part 3)

PART 4
- look at island
- give value to bath
- talk to foxglove about cereal
- look at makeup
- look at inventory
(end of part 4)

END OF THE GAME