WALKTHROUGH OF THE GAME

PART 1
- push winter
- look at harbor
- push skate
- pull playground
- give opera to kick
- look at flight
- talk to fan
- close scarf
- push laborer
- talk to morning about chard
- talk to cornet about lunge
- talk to caption
- open tail
- give bill to bag
- give halibut to backbone
(end of part 1)

PART 2
- use giraffe on stretch
- close boat
- push persian
- give sock to fiction
- open swamp
- talk to alarm about lunch
- use whiskey on roast
- open hourglass
- talk to ladybug
- pickup tanker
- pickup argument
- use printer on turret
(end of part 2)

PART 3
- use sail on hardware
- use drive
- pickup employee
- use condor on ukrainian
- give weeder to ankle
- talk to locket
- pull guide
- open hyena
- go to call
- open attempt
- talk to revolve
- pull cherry
- open calf
- give beard to gas
- open grenade
- talk to tsunami
- give felony to frame
(end of part 3)

PART 4
- use loaf
- go to ostrich
- go to internet
- pull blinker
- use attack on engineer
(end of part 4)

END OF THE GAME